GITA C# Applications



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Second Semester Projects

*pictures are distorted; not actual size

Date: 9/14/15 Goodbye Program

This is the first project. It demonstrates how to change the text in labels using buttons, as well as how tomake exit buttons.

Date: 9/16/15 Help Page

This is the second project. It demonstrates how to use the visible property to make pictures and text dissapear, and reappear.

Date: 9/24/15 Mailing Label

This is the third project. It demonstrates how to use the information input in textboxes to generate an output in a label.

Date: 9/29/15 Car Rental 1

This is the fourth project. It allows the user to input amounts into text boxes,then uses the input to calculate the total cost.

Date: 10/5/15 BMI Calculator

This is the fifth project. It allows the user to input height in feet and inches, and weight into text boxes, then calculates the person's body mass index.

Date: 10/12/15 Car Rental 2

This is the sixth project. It does the same processes as the first Car Rental, but allows the user to select choices using radio buttons and check boxes, changing the cost for each car.

Date: 10/16/15 Dice Rolls

This is the seventh project. It demonstrates how to randomly generate numbers. Those numbers then determine what picture is shown, and it adds the two values f the dice together.

Date: 10/23/15 Craps

This is the eighth project. It uses the same randomly generated numbers as the dice, but applies rules based on what has/has not been rolled to play the game.

Date: 10/28/15 Test Scores Generator

This is the ninth project. It allows the user to put in the score and total possible for two tests, and calculates the percentage and letter grade.

Date: 11/2/15 T-Shirt Order

This is the tenth project. It is a t-shirt order form where the user can make multiple selections int the same order, the program adding each one to the total cost..

Date: 11/16/15 Slot Machine

This is the eleventh project. It is an app that simulates a slot machine. The user enters a initial amount that is added to when the player wins. This is shown when the player redeems what they have "won".

Date: 12/2/15 Rose Bowl

This is the twelfth project. This form demostrates a variety of ways to dislay information on the from, including opening new forms. It displays information relating to the Rose Bowl game between Iowa and Satnford.

Date: 1/3/16 Fish Tank

This is the thirteenth project. In this application, a fish is placed in a tank, and random numbers generate the direction that it moves in a horizontal line. The picture also changes to indicate direction.

Date: 1/8/16 N!

This is the fourteenth project. This form takes input data and generates a string of numbers to the desired lenth, number addition, evens, odds, number multiplication, and the fibonacci sequence.

Date: 1/19/16 Fish Tank 2D

This is the fifteenth project. This uses the same idea as the first, but the fish now moves vertically as well as horizontally. In addition to the fish, there is a shark that will eat it when they meet.